Touch Count#
Input / Touch Count
Can Read
Cannot Write
Description#
Returns how many fingers are currently touching the screen
Code#
using System;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Controls;
using VisualScript.Icons;
namespace VisualScript.Runtime
{
[Get]
[Title("Touch Count")]
[Category("Input/Touch Count")]
[Description("Returns how many fingers are currently touching the screen")]
[Image(typeof(IconTouch), ColorTheme.Type.Blue, typeof(BadgeHash))]
[Keywords("Screen", "Mobile", "Fingers", "Tap", "Amount")]
[Serializable]
public class TypeNumberInputTouchCount : TypeNumber
{
public override double Get(Args args)
{
Touchscreen touchscreen = Touchscreen.current;
if (touchscreen == null) return 0d;
int count = 0;
foreach (TouchControl touch in touchscreen.touches)
{
if (touch.press.isPressed) count += 1;
}
return count;
}
public override string ToString()
{
return "Touch Count";
}
protected override SubscriptionMode Subscription => SubscriptionMode.OnChange;
}
}