Mouse Delta X#
Input / Mouse Delta X
Can Read
Cannot Write
Description#
Returns the horizontal delta movement of the Mouse
Code#
using System;
using UnityEngine.InputSystem;
using VisualScript.Icons;
namespace VisualScript.Runtime
{
[Get]
[Title("Mouse Delta X")]
[Category("Input/Mouse Delta X")]
[Description("Returns the horizontal delta movement of the Mouse")]
[Image(typeof(IconMove), ColorTheme.Type.Blue, typeof(BadgeX))]
[Keywords("Cursor", "Move", "Pan", "Look", "Horizontal")]
[Serializable]
public class TypeNumberInputMouseDeltaX : TypeNumber
{
public override double Get(Args args)
{
Mouse mouse = Mouse.current;
return mouse != null ? mouse.delta.ReadValue().x : 0d;
}
public override string ToString()
{
return "Mouse Delta X";
}
protected override SubscriptionMode Subscription => SubscriptionMode.OnChange;
}
}