Mouse Click Count#
Input / Mouse Click Count
Can Read
Cannot Write
Description#
Returns how many consecutive clicks the Mouse has registered
Code#
using System;
using UnityEngine.InputSystem;
using VisualScript.Icons;
namespace VisualScript.Runtime
{
[Get]
[Title("Mouse Click Count")]
[Category("Input/Mouse Click Count")]
[Description("Returns how many consecutive clicks the Mouse has registered")]
[Image(typeof(IconMouseDown), ColorTheme.Type.Blue, typeof(BadgeHash))]
[Keywords("Cursor", "Double", "Triple", "Press", "Tap")]
[Serializable]
public class TypeNumberInputMouseClickCount : TypeNumber
{
public override double Get(Args args)
{
Mouse mouse = Mouse.current;
return mouse != null ? mouse.clickCount.ReadValue() : 0d;
}
public override string ToString()
{
return "Mouse Click Count";
}
protected override SubscriptionMode Subscription => SubscriptionMode.OnChange;
}
}