Input Action Number#
Input / Input Action Number
Can Read
Cannot Write
Description#
Returns an Input Action value of type float
Code#
using System;
using UnityEngine;
using VisualScript.Icons;
namespace VisualScript.Runtime
{
[Get]
[Title("Input Action Number")]
[Category("Input/Input Action Number")]
[Description("Returns an Input Action value of type float")]
[Image(typeof(IconBoltOutline), ColorTheme.Type.Teal)]
[Keywords("Axis", "Trigger", "Analog", "Value")]
[Serializable]
public class TypeNumberInputActionValue : TypeNumber
{
[SerializeField] private InputActionFromAsset m_InputAction = new InputActionFromAsset();
public override double Get(Args args)
{
UnityEngine.InputSystem.InputAction inputAction = this.m_InputAction.InputAction;
return inputAction?.ReadValue<float>() ?? 0d;
}
public override string ToString()
{
return this.m_InputAction.ToString();
}
protected override SubscriptionMode Subscription => SubscriptionMode.OnChange;
}
}