Composite Collider 2D Get Path Point Count#
Physics 2D / Collider 2D / Composite Collider 2D / Composite Collider 2D Get Path Point Count
Description#
Compares the Get Path Point Count method of Composite Collider 2D component to another value
Parameters#
| Name | Description |
|---|---|
| Composite Collider 2D | |
| Index | |
| Compare | |
| Value |
Code#
// <auto-generated>
// This script was automatically generated using the Visual Script Transpiler.
// Do not modify. Changes to this file will be lost when updating the package.
// </auto-generated>
using System;
using UnityEngine;
using VisualScript.Icons;
namespace VisualScript.Runtime
{
[Title("Composite Collider 2D Get Path Point Count")]
[Category("Physics 2D/Collider 2D/Composite Collider 2D/Get Path Point Count")]
[Description("Compares the Get Path Point Count method of Composite Collider 2D component to another value")]
[Image(typeof(IconComposition), ColorTheme.Type.Lime, typeof(Badge2D))]
[Keywords("Physics, 2D")]
[Parameter("Composite Collider 2D")]
[Parameter("Index")]
[Parameter("Compare")]
[Parameter("Value")]
[Serializable]
public class GenConditionInteger_CompositeCollider2D_CheckGetPathPointCount_1 : Condition
{
[SerializeField] private GetGameObject m_CompositeCollider2D = new GetGameObject(
new GenTypeGameObject_CompositeCollider2D()
);
[SerializeField] private CompareNumber m_Compare = new CompareNumber();
[SerializeField] private GetInteger m_Value = new GetInteger();
[SerializeField] private GetInteger m_Index = new GetInteger();
protected override string GetTitle(GameObject source)
{
string method = TextUtils.ThemeAsKeyword("Get Path Point Count");
string parameters = $"({this.m_Index})";
return $"{this.m_CompositeCollider2D} {method} {this.m_Compare} {this.m_Value}";
}
protected override bool Run(Args args)
{
CompositeCollider2D component = this.m_CompositeCollider2D.Get<CompositeCollider2D>(args);
if (component == null) return false;
int value = component.GetPathPointCount(
(int) this.m_Index.Get(args)
);
return this.m_Compare.Compare(value, (int) this.m_Value.Get(args));
}
}
}