Round#
Math / Arithmetic / Round
Can Read
Cannot Write
Description#
Returns the largest integer smaller than or equal to the number
Code#
using System;
using UnityEngine;
using VisualScript.Icons;
namespace VisualScript.Runtime
{
[Get]
[Title("Round")]
[Category("Math/Arithmetic/Round")]
[Description("Returns the largest integer smaller than or equal to the number")]
[Image(typeof(IconNumber), ColorTheme.Type.Yellow, typeof(BadgeDot))]
[Keywords("Lower", "Integer", "Convert", "Closer", "Closest", "Int")]
[Serializable]
public class TypeNumberMathRound : TypeNumber
{
[SerializeField] private GetNumber m_Number = new GetNumber();
public override double GetPreview(GameObject source) => Math.Round(this.m_Number.GetPreview(source));
public override double Get(Args args)
{
double number = this.m_Number.Get(args);
return Math.Round(number);
}
public override string ToString()
{
return $"Round({this.m_Number})";
}
protected override SubscriptionMode Subscription => SubscriptionMode.OnChange;
}
}