Min#
Math / Arithmetic / Min
Can Read
Cannot Write
Description#
Returns the lesser value between two numbers
Code#
using System;
using UnityEngine;
using VisualScript.Icons;
namespace VisualScript.Runtime
{
[Get]
[Title("Min")]
[Category("Math/Arithmetic/Min")]
[Description("Returns the lesser value between two numbers")]
[Image(typeof(IconLessThan), ColorTheme.Type.Yellow)]
[Keywords("Smaller", "Lesser", "Less")]
[Serializable]
public class TypeNumberMathMin : TypeNumber
{
[SerializeField] private GetNumber m_Number1 = new GetNumber();
[SerializeField] private GetNumber m_Number2 = new GetNumber();
public override double GetPreview(GameObject source) => Math.Min(this.m_Number1.GetPreview(source), this.m_Number2.GetPreview(source));
public override double Get(Args args)
{
double number1 = this.m_Number1.Get(args);
double number2 = this.m_Number2.Get(args);
return Math.Min(number1, number2);
}
public override string ToString()
{
return $"Min({this.m_Number1}, {this.m_Number2})";
}
protected override SubscriptionMode Subscription => SubscriptionMode.OnChange;
}
}