Documentation index for AI agents (llms.txt) A Markdown version of every page is available: request the page's source under /docs/, follow the "alternate" link in this page's head, or start from /llms.txt.
Visual Script logo Manual

Transform Set Sibling Index#

Transform / Hierarchy / Transform Set Sibling Index

Description#

Changes the position of the Transform in its hierarchy

Parameters#

Name Description
Index

Code#

// <auto-generated>
// This script was automatically generated using the Visual Script Transpiler.
// Do not modify. Changes to this file will be lost when updating the package.
// </auto-generated>

using System;
using UnityEngine;
using VisualScript.Icons;

namespace VisualScript.Runtime
{
    [Title("Transform Set Sibling Index")]
    [Category("Transform/Hierarchy/Set Sibling Index")]
    [Description("Changes the position of the Transform in its hierarchy")]
    
    [Image(typeof(IconCubeOutline), ColorTheme.Type.Lime, typeof(BadgeIndex))]
    [Keywords("Transform")]
    
    [Parameter("Index")]
    
    [Serializable]
    public class GenInstructionTransform_SetSiblingIndex_1 : Instruction
    {
        [SerializeField] private GetGameObject m_Transform = new GetGameObject(
            new GenTypeGameObject_Transform()
        );
        
        [SerializeField] private GetInteger m_Index = new GetInteger();
        
        protected override string GetTitle(GameObject source)
        {
            string method = TextUtils.ThemeAsKeyword("Set Sibling Index");
            return $"{this.m_Transform} {method} ({this.m_Index})";
        }
        
        protected override Awaitable Run(Args args)
        {
            Transform component = this.m_Transform.Get<Transform>(args);
            if (component == null) return Done;
            
            component.SetSiblingIndex(
                (int) this.m_Index.Get(args)
            );
            
            return Done;
        }
    }
}

Visual Script logoVisual Script © Catsoft Works 2026. All rights reserved.