Reflection Probe Render Probe#
Rendering / Reflection Probe / Reflection Probe Render Probe TargetTexture
Description#
Compares the Render Probe method of Reflection Probe component to another value
Parameters#
| Name | Description |
|---|---|
| Reflection Probe | |
| Target Texture | |
| Compare | |
| Value |
Code#
// <auto-generated>
// This script was automatically generated using the Visual Script Transpiler.
// Do not modify. Changes to this file will be lost when updating the package.
// </auto-generated>
using System;
using UnityEngine;
using VisualScript.Icons;
using UnityEngine.Rendering;
namespace VisualScript.Runtime
{
[Title("Reflection Probe Render Probe")]
[Category("Rendering/Reflection Probe/Render Probe", "TargetTexture")]
[Description("Compares the Render Probe method of Reflection Probe component to another value")]
[Image(typeof(IconReflectionProbe), ColorTheme.Type.Blue)]
[Parameter("Reflection Probe")]
[Parameter("Target Texture")]
[Parameter("Compare")]
[Parameter("Value")]
[Serializable]
public class GenConditionInteger_ReflectionProbe_CheckRenderProbe_1_RenderTextureTargetTexture : Condition
{
[SerializeField] private GetGameObject m_ReflectionProbe = new GetGameObject(
new GenTypeGameObject_ReflectionProbe()
);
[SerializeField] private CompareNumber m_Compare = new CompareNumber();
[SerializeField] private GetInteger m_Value = new GetInteger();
[SerializeField] private GetTexture m_TargetTexture = new GetTexture();
protected override string GetTitle(GameObject source)
{
string method = TextUtils.ThemeAsKeyword("Render Probe");
string parameters = $"({this.m_TargetTexture})";
return $"{this.m_ReflectionProbe} {method} {this.m_Compare} {this.m_Value}";
}
protected override bool Run(Args args)
{
ReflectionProbe component = this.m_ReflectionProbe.Get<ReflectionProbe>(args);
if (component == null) return false;
int value = component.RenderProbe(
(RenderTexture) this.m_TargetTexture.Get(args)
);
return this.m_Compare.Compare(value, (int) this.m_Value.Get(args));
}
}
}