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Default Max Depenetration Velocity#

Physics 3D / Physics / Default Max Depenetration Velocity

Description#

Compares the Default Max Depenetration Velocity static property of Physics class to another value

Parameters#

Name Description
Compare
Value

Code#

// <auto-generated>
// This script was automatically generated using the Visual Script Transpiler.
// Do not modify. Changes to this file will be lost when updating the package.
// </auto-generated>

using System;
using UnityEngine;
using VisualScript.Icons;

namespace VisualScript.Runtime
{
    [Title("Default Max Depenetration Velocity")]
    [Category("Physics 3D/Physics/Default Max Depenetration Velocity")]
    [Description("Compares the Default Max Depenetration Velocity static property of Physics class to another value")]

    [Image(typeof(IconPhysics), ColorTheme.Type.Lime)]

    [Parameter("Compare")]
    [Parameter("Value")]

    [Serializable]
    public class GenConditionNumber_Physics_CheckDefaultMaxDepenetrationVelocity : Condition
    {
        [SerializeField] private CompareNumber m_Compare = new CompareNumber();

        [SerializeField] private GetNumber m_Value = new GetNumber();

        protected override string GetTitle(GameObject source)
        {
            string className = TextUtils.ThemeAsKeyword("Physics");
            string member = TextUtils.ThemeAsKeyword("Default Max Depenetration Velocity");
            return $"{className} {member} {this.m_Compare} {this.m_Value}";
        }

        protected override bool Run(Args args)
        {
            return this.m_Compare.Compare(Physics.defaultMaxDepenetrationVelocity, (float) this.m_Value.Get(args));
        }
    }
}
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