Improved Patch Friction#
Physics 3D / Physics / Improved Patch Friction
Description#
Compares the Improved Patch Friction static property of Physics class to another value
Code#
// <auto-generated>
// This script was automatically generated using the Visual Script Transpiler.
// Do not modify. Changes to this file will be lost when updating the package.
// </auto-generated>
using System;
using UnityEngine;
using VisualScript.Icons;
namespace VisualScript.Runtime
{
[Title("Improved Patch Friction")]
[Category("Physics 3D/Physics/Improved Patch Friction")]
[Description("Compares the Improved Patch Friction static property of Physics class to another value")]
[Image(typeof(IconPhysics), ColorTheme.Type.Lime)]
[Serializable]
public class GenConditionBool_Physics_CheckImprovedPatchFriction : Condition
{
protected override string GetTitle(GameObject source)
{
string className = TextUtils.ThemeAsKeyword("Physics");
string member = TextUtils.ThemeAsKeyword("Improved Patch Friction");
return $"{className} {member}";
}
protected override bool Run(Args args)
{
return Physics.improvedPatchFriction;
}
}
}