Dot Product#
Math / Geometry / Dot Product Vector3
Can Read
Cannot Write
Description#
Returns a value between 1 and -1 depending on how similar two directions are
Code#
using System;
using UnityEngine;
using VisualScript.Icons;
namespace VisualScript.Runtime
{
[Get]
[Title("Dot Product")]
[Category("Math/Geometry/Dot Product", "Vector3")]
[Description("Returns a value between 1 and -1 depending on how similar two directions are")]
[Image(typeof(IconMultiplyCircle), ColorTheme.Type.Yellow)]
[Keywords("Vector", "Direction")]
[Serializable]
public class TypeNumberMathVector3Dot : TypeNumber
{
[SerializeField] private GetVector3 m_Vector1 = new GetVector3();
[SerializeField] private GetVector3 m_Vector2 = new GetVector3();
public override double GetPreview(GameObject source) =>
Vector3.Dot(
this.m_Vector1.GetPreview(source),
this.m_Vector2.GetPreview(source)
);
public override double Get(Args args)
{
return Vector3.Dot(
this.m_Vector1.Get(args),
this.m_Vector2.Get(args)
);
}
public override string ToString()
{
return $"{this.m_Vector1} * {this.m_Vector2}";
}
protected override SubscriptionMode Subscription => SubscriptionMode.OnChange;
}
}