Delta Angle#
Can Read
Cannot Write
Description#
The shortest signed difference in degrees between two angles
Parameters#
| Name | Description |
|---|---|
| Angle 1 | The angle in degrees the difference starts from |
| Angle 2 | The angle in degrees the difference ends at |
Code#
using System;
using UnityEngine;
using VisualScript.Icons;
namespace VisualScript.Runtime
{
[Get]
[Title("Delta Angle")]
[Category("Math/Geometry/Delta Angle")]
[Description("The shortest signed difference in degrees between two angles")]
[Image(typeof(IconAngleAcute), ColorTheme.Type.Yellow, typeof(BadgeDelta))]
[Parameter("Angle 1", "The angle in degrees the difference starts from")]
[Parameter("Angle 2", "The angle in degrees the difference ends at")]
[Keywords("Difference", "Degrees", "Shortest", "Signed", "Rotation", "Wrap")]
[Serializable]
public class TypeNumberMathDeltaAngle : TypeNumber
{
[SerializeField] private GetNumber m_Angle1 = new GetNumber();
[SerializeField] private GetNumber m_Angle2 = new GetNumber();
public override double GetPreview(GameObject source) => Mathf.DeltaAngle(
(float) this.m_Angle1.GetPreview(source),
(float) this.m_Angle2.GetPreview(source)
);
public override double Get(Args args)
{
return Mathf.DeltaAngle(
this.m_Angle1.GetFloat(args),
this.m_Angle2.GetFloat(args)
);
}
public override string ToString()
{
return $"Delta Angle ({this.m_Angle1}, {this.m_Angle2})";
}
protected override SubscriptionMode Subscription => SubscriptionMode.OnChange;
}
}