Simulate#
Physics 3D / Physics / Simulate
Description#
Executes the Simulate static method of the Physics class
Parameters#
| Name | Description |
|---|---|
| Step |
Code#
// <auto-generated>
// This script was automatically generated using the Visual Script Transpiler.
// Do not modify. Changes to this file will be lost when updating the package.
// </auto-generated>
using System;
using UnityEngine;
using VisualScript.Icons;
namespace VisualScript.Runtime
{
[Title("Simulate")]
[Category("Physics 3D/Physics/Simulate")]
[Description("Executes the Simulate static method of the Physics class")]
[Image(typeof(IconPhysics), ColorTheme.Type.Lime)]
[Parameter("Step")]
[Serializable]
public class GenInstructionPhysics_Simulate_1 : Instruction
{
[SerializeField] private GetNumber m_Step = new GetNumber();
protected override string GetTitle(GameObject source)
{
string className = TextUtils.ThemeAsKeyword("Physics");
string method = TextUtils.ThemeAsKeyword("Simulate");
return $"{className} {method} ({this.m_Step})";
}
protected override Awaitable Run(Args args)
{
Physics.Simulate(
(float) this.m_Step.Get(args)
);
return Done;
}
}
}