Set Default Solver Velocity Iterations#
Physics 3D / Physics / Set Default Solver Velocity Iterations
Description#
Sets the Default Solver Velocity Iterations static property of the Physics class
Parameters#
| Name | Description |
|---|---|
| Value |
Code#
// <auto-generated>
// This script was automatically generated using the Visual Script Transpiler.
// Do not modify. Changes to this file will be lost when updating the package.
// </auto-generated>
using System;
using UnityEngine;
using VisualScript.Icons;
namespace VisualScript.Runtime
{
[Title("Set Default Solver Velocity Iterations")]
[Category("Physics 3D/Physics/Default Solver Velocity Iterations")]
[Description("Sets the Default Solver Velocity Iterations static property of the Physics class")]
[Image(typeof(IconPhysics), ColorTheme.Type.Lime)]
[Parameter("Value")]
[Serializable]
public class GenInstructionInteger_Physics_SetDefaultSolverVelocityIterations : Instruction
{
[SerializeField] private GetInteger m_Value = new GetInteger();
protected override string GetTitle(GameObject source)
{
string className = TextUtils.ThemeAsKeyword("Physics");
string member = TextUtils.ThemeAsKeyword("Default Solver Velocity Iterations");
return $"{className} {member} = {this.m_Value}";
}
protected override Awaitable Run(Args args)
{
Physics.defaultSolverVelocityIterations = (int) this.m_Value.Get(args);
return Done;
}
}
}