Documentation index for AI agents (llms.txt) A Markdown version of every page is available: request the page's source under /docs/, follow the "alternate" link in this page's head, or start from /llms.txt.
Visual Script logo Manual

Ignore Collision#

Physics 3D / Physics / Ignore Collision Collider1, Collider2, Ignore

Description#

Executes the Ignore Collision static method of the Physics class

Parameters#

Name Description
Collider 1
Collider 2
Ignore

Code#

// <auto-generated>
// This script was automatically generated using the Visual Script Transpiler.
// Do not modify. Changes to this file will be lost when updating the package.
// </auto-generated>

using System;
using UnityEngine;
using VisualScript.Icons;

namespace VisualScript.Runtime
{
    [Title("Ignore Collision")]
    [Category("Physics 3D/Physics/Ignore Collision", "Collider1, Collider2, Ignore")]
    [Description("Executes the Ignore Collision static method of the Physics class")]

    [Image(typeof(IconPhysics), ColorTheme.Type.Lime)]

    [Parameter("Collider 1")]
    [Parameter("Collider 2")]
    [Parameter("Ignore")]

    [Serializable]
    public class GenInstructionPhysics_IgnoreCollision_3_ColliderCollider1_ColliderCollider2_BoolIgnore : Instruction
    {
        [SerializeField] private GetGameObject m_Collider1 = new GetGameObject();

        [SerializeField] private GetGameObject m_Collider2 = new GetGameObject();

        [SerializeField] private GetBool m_Ignore = new GetBool();

        protected override string GetTitle(GameObject source)
        {
            string className = TextUtils.ThemeAsKeyword("Physics");
            string method = TextUtils.ThemeAsKeyword("Ignore Collision");
            return $"{className} {method} ({this.m_Collider1}, {this.m_Collider2}, {this.m_Ignore})";
        }

        protected override Awaitable Run(Args args)
        {
            Physics.IgnoreCollision(
                (Collider) this.m_Collider1.Get<Collider>(args),
                (Collider) this.m_Collider2.Get<Collider>(args),
                (bool) this.m_Ignore.Get(args)
            );

            return Done;
        }
    }
}
Visual Script logoVisual Script © Catsoft Works 2026. All rights reserved.