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Gizmo Line#

Debug / Gizmos / Gizmo Line

Description#

Displays a line gizmo between two points in the scene

Parameters#

Name Description
From The position where the line starts
To The position where the line ends
Color The color of the line
Duration The amount of seconds the line will be displayed

Code#

using System;
using UnityEngine;
using VisualScript.Icons;

namespace VisualScript.Runtime
{
    [Title("Gizmo Line")]
    [Image(typeof(IconLineStartEnd), ColorTheme.Type.Lime)]

    [Description("Displays a line gizmo between two points in the scene")]
    [Category("Debug/Gizmos/Line")]

    [Parameter("From", "The position where the line starts")]
    [Parameter("To", "The position where the line ends")]
    [Parameter("Color", "The color of the line")]
    [Parameter("Duration", "The amount of seconds the line will be displayed")]

    [Keywords("Draw", "Debug", "Gizmo", "Segment")]

    [Serializable]
    public class InstructionCoreDebugGizmoLine : Instruction
    {
        [SerializeField] private GetVector3 m_From = new GetVector3();
        [SerializeField] private GetVector3 m_To = new GetVector3(Vector3.forward);
        [SerializeField] private GetColor m_Color = new GetColor(Color.green);
        [SerializeField] private GetNumber m_Duration = new GetNumber(1f);

        protected override string GetTitle(GameObject source) => $"Display Line from {this.m_From} to {this.m_To}";

        protected override Awaitable Run(Args args)
        {
            GizmosManager.Line(
                this.m_From.Get(args),
                this.m_To.Get(args),
                this.m_Color.Get(args),
                this.m_Duration.GetFloat(args)
            );

            return Done;
        }
    }
}
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