Renderer#
- Renderer Allow Occlusion When Dynamic
- Renderer Force Rendering Off
- Renderer Has Property Block
- Renderer Is LOD0
- Renderer Is Part Of Static Batch
- Renderer Is Visible
- Renderer Ray Tracing Acceleration Structure Build Flags Override
- Renderer Receive Shadows
- Renderer Static Shadow Caster
- Renderer Light Probe Proxy Volume Override
- Renderer LOD Group
- Renderer Probe Anchor
- Renderer Lightmap Index
- Renderer Realtime Lightmap Index
- Renderer Renderer Priority
- Renderer Rendering Layer Mask
- Renderer Sorting Layer ID
- Renderer Sorting Order
- Renderer Material
- Renderer Shared Material
- Renderer Mesh Lod Selection Bias
- Renderer Sorting Layer Name