Documentation index for AI agents (llms.txt) A Markdown version of every page is available: request the page's source under /docs/, follow the "alternate" link in this page's head, or start from /llms.txt.
Visual Script logo Manual

Quality Settings Set LOD Settings#

Settings / Quality Settings / Quality Settings Set LOD Settings

Description#

Executes the Set LOD Settings static method of the Quality Settings class

Parameters#

Name Description
Lod Bias
Maximum LOD Level
Set Dirty

Code#

// <auto-generated>
// This script was automatically generated using the Visual Script Transpiler.
// Do not modify. Changes to this file will be lost when updating the package.
// </auto-generated>

using System;
using UnityEngine;
using VisualScript.Icons;

namespace VisualScript.Runtime
{
    [Title("Quality Settings Set LOD Settings")]
    [Category("Settings/Quality Settings/Set LOD Settings")]
    [Description("Executes the Set LOD Settings static method of the Quality Settings class")]

    [Image(typeof(IconCog), ColorTheme.Type.TextLight, typeof(BadgeSettings))]
    [Keywords("Graphics, Quality, Options, Performance")]

    [Parameter("Lod Bias")]
    [Parameter("Maximum LOD Level")]
    [Parameter("Set Dirty")]

    [Serializable]
    public class GenInstructionQualitySettings_SetLODSettings_3 : Instruction
    {
        [SerializeField] private GetNumber m_LodBias = new GetNumber();

        [SerializeField] private GetInteger m_MaximumLODLevel = new GetInteger();

        [SerializeField] private GetBool m_SetDirty = new GetBool();

        protected override string GetTitle(GameObject source)
        {
            string className = TextUtils.ThemeAsKeyword("Quality Settings");
            string method = TextUtils.ThemeAsKeyword("Set LOD Settings");
            return $"{className} {method} ({this.m_LodBias}, {this.m_MaximumLODLevel}, {this.m_SetDirty})";
        }

        protected override Awaitable Run(Args args)
        {
            QualitySettings.SetLODSettings(
                (float) this.m_LodBias.Get(args),
                (int) this.m_MaximumLODLevel.Get(args),
                (bool) this.m_SetDirty.Get(args)
            );

            return Done;
        }
    }
}
Visual Script logoVisual Script © Catsoft Works 2026. All rights reserved.