Camera#
- Set Camera Allow Dynamic Resolution
- Set Camera Allow HDR
- Set Camera Allow MSAA
- Set Camera Clear Stencil After Lighting Pass
- Set Camera Force Into Render Texture
- Set Camera Layer Cull Spherical
- Set Camera Orthographic
- Set Camera Render Clouds In Scene View
- Set Camera Use Jittered Projection Matrix For Transparent Rendering
- Set Camera Use Occlusion Culling
- Set Camera Use Physical Properties
- Camera Copy From
- Camera Copy Stereo Device Projection Matrix To Non Jittered
- Camera Remove All Command Buffers
- Camera Remove Command Buffers
- Camera Render
- Camera Render Dont Restore
- Camera Reset
- Camera Reset Aspect
- Camera Reset Culling Matrix
- Camera Reset Projection Matrix
- Camera Reset Replacement Shader
- Camera Reset Stereo Projection Matrices
- Camera Reset Stereo View Matrices
- Camera Reset Transparency Sort Settings
- Camera Reset World To Camera Matrix
- Camera Setup Current
- Set Camera Background Color
- Set Camera Blade Count
- Set Camera Culling Mask
- Set Camera Event Mask
- Set Camera Iso
- Set Camera Override Scene Culling Mask
- Set Camera Target Display
- Set Camera Anamorphism
- Set Camera Aperture
- Set Camera Aspect
- Set Camera Barrel Clipping
- Set Camera Depth
- Set Camera Far Clip Plane
- Set Camera Field Of View
- Set Camera Focal Length
- Set Camera Focus Distance
- Set Camera Near Clip Plane
- Set Camera Orthographic Size
- Set Camera Shutter Speed
- Set Camera Stereo Convergence
- Set Camera Stereo Separation
- Set Camera Target Texture
- Set Camera Curvature
- Set Camera Lens Shift
- Set Camera Sensor Size
- Set Camera Transparency Sort Axis