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Horizontal Layout Group Min Height#

UI / Layout / Horizontal Layout Group / Horizontal Layout Group Min Height

Description#

Compares the Min Height property of Horizontal Layout Group component to another value

Parameters#

Name Description
Horizontal Layout Group
Compare
Value

Code#

// <auto-generated>
// This script was automatically generated using the Visual Script Transpiler.
// Do not modify. Changes to this file will be lost when updating the package.
// </auto-generated>

using System;
using UnityEngine;
using VisualScript.Icons;
using UnityEngine.UI;

namespace VisualScript.Runtime
{
    [Title("Horizontal Layout Group Min Height")]
    [Category("UI/Layout/Horizontal Layout Group/Min Height")]
    [Description("Compares the Min Height property of Horizontal Layout Group component to another value")]
    
    [Image(typeof(IconHorizontalLayoutGroup), ColorTheme.Type.TextLight)]
    [Keywords("UI, Layout")]
    
    [Parameter("Horizontal Layout Group")]
    [Parameter("Compare")]
    [Parameter("Value")]
    
    [Serializable]
    public class GenConditionNumber_HorizontalLayoutGroup_CheckMinHeight : Condition
    {
        [SerializeField] private GetGameObject m_HorizontalLayoutGroup = new GetGameObject(
            new GenTypeGameObject_HorizontalLayoutGroup()
        );
        
        [SerializeField] private CompareNumber m_Compare = new CompareNumber();
        
        [SerializeField] private GetNumber m_Value = new GetNumber();
        
        protected override string GetTitle(GameObject source)
        {
            string member = TextUtils.ThemeAsKeyword("Min Height");
            return $"{this.m_HorizontalLayoutGroup} {member} {this.m_Compare} {this.m_Value}";
        }
        
        protected override bool Run(Args args)
        {
            HorizontalLayoutGroup component = this.m_HorizontalLayoutGroup.Get<HorizontalLayoutGroup>(args);
            if (component == null) return false;
            
            return this.m_Compare.Compare(component.minHeight, (float) this.m_Value.Get(args));
        }
    }
}

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