Horizontal Layout Group Child Force Expand Width#
UI / Layout / Horizontal Layout Group / Horizontal Layout Group Child Force Expand Width
Description#
Compares the Child Force Expand Width property of Horizontal Layout Group component to another value
Parameters#
| Name | Description |
|---|---|
| Horizontal Layout Group |
Code#
// <auto-generated>
// This script was automatically generated using the Visual Script Transpiler.
// Do not modify. Changes to this file will be lost when updating the package.
// </auto-generated>
using System;
using UnityEngine;
using VisualScript.Icons;
using UnityEngine.UI;
namespace VisualScript.Runtime
{
[Title("Horizontal Layout Group Child Force Expand Width")]
[Category("UI/Layout/Horizontal Layout Group/Child Force Expand Width")]
[Description("Compares the Child Force Expand Width property of Horizontal Layout Group component to another value")]
[Image(typeof(IconHorizontalLayoutGroup), ColorTheme.Type.TextLight)]
[Keywords("UI, Layout")]
[Parameter("Horizontal Layout Group")]
[Serializable]
public class GenConditionBool_HorizontalLayoutGroup_CheckChildForceExpandWidth : Condition
{
[SerializeField] private GetGameObject m_HorizontalLayoutGroup = new GetGameObject(
new GenTypeGameObject_HorizontalLayoutGroup()
);
protected override string GetTitle(GameObject source)
{
string member = TextUtils.ThemeAsKeyword("Child Force Expand Width");
return $"{this.m_HorizontalLayoutGroup} {member}";
}
protected override bool Run(Args args)
{
HorizontalLayoutGroup component = this.m_HorizontalLayoutGroup.Get<HorizontalLayoutGroup>(args);
if (component == null) return false;
return component.childForceExpandWidth;
}
}
}