Text Get Text Anchor Pivot#
UI / Graphic / Text / Text Get Text Anchor Pivot
Description#
Compares the Get Text Anchor Pivot static method of Text class to another value
Parameters#
| Name | Description |
|---|---|
| Anchor | |
| Value |
Code#
// <auto-generated>
// This script was automatically generated using the Visual Script Transpiler.
// Do not modify. Changes to this file will be lost when updating the package.
// </auto-generated>
using System;
using UnityEngine;
using VisualScript.Icons;
using UnityEngine.UI;
namespace VisualScript.Runtime
{
[Title("Text Get Text Anchor Pivot")]
[Category("UI/Graphic/Text/Get Text Anchor Pivot")]
[Description("Compares the Get Text Anchor Pivot static method of Text class to another value")]
[Image(typeof(IconUIText), ColorTheme.Type.TextLight)]
[Keywords("UI, User, Interface, Label")]
[Parameter("Anchor")]
[Parameter("Value")]
[Serializable]
public class GenConditionVector2_Text_CheckGetTextAnchorPivot_1 : Condition
{
[SerializeField] private GetVector2 m_Value = new GetVector2();
[SerializeField] private TextAnchor m_Anchor = default;
protected override string GetTitle(GameObject source)
{
string className = TextUtils.ThemeAsKeyword("Text");
string method = TextUtils.ThemeAsKeyword("Get Text Anchor Pivot");
return $"{className} {method} ({this.m_Anchor}) = {this.m_Value}";
}
protected override bool Run(Args args)
{
Vector2 value = Text.GetTextAnchorPivot(
this.m_Anchor
);
return value == (Vector2) this.m_Value.Get(args);
}
}
}