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Compare Strings#

Compare / Compare Strings

Description#

Returns true if two Strings are equal

Parameters#

Name Description
Value 1 The String targeted
Value 2 The String to compare against

Code#

using System;
using UnityEngine;
using VisualScript.Icons;

namespace VisualScript.Runtime
{
    [Title("Compare Strings")]
    [Image(typeof(IconString), ColorTheme.Type.Yellow)]
    
    [Description("Returns true if two Strings are equal")]
    [Category("Compare/Compare Strings")]
    
    [Parameter("Value 1", "The String targeted")]
    [Parameter("Value 2", "The String to compare against")]
    
    [Keywords("Check", "Equals", "Same")]
    
    [Serializable]
    public class ConditionCoreCompareString : Condition
    {
        [SerializeField] private GetString m_Value1 = new GetString();
        [SerializeField] private GetString m_Value2 = new GetString();

        protected override string GetTitle(GameObject source) => $"{this.m_Value1} = {this.m_Value2}";

        protected override bool Run(Args args)
        {
            string value1 = this.m_Value1.Get(args);
            string value2 = this.m_Value2.Get(args);
            
            return value1 == value2;
        }
    }
}
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