Toggle Group Get First Active Toggle#
UI / Interaction / Toggle Group / Toggle Group Get First Active Toggle
Can Read
Cannot Write
Description#
Returns the execution of Get First Active Toggle method on the Toggle Group component
Code#
// <auto-generated>
// This script was automatically generated using the Visual Script Transpiler.
// Do not modify. Changes to this file will be lost when updating the package.
// </auto-generated>
using System;
using UnityEngine;
using VisualScript.Icons;
using UnityEngine.UI;
namespace VisualScript.Runtime
{
[Get]
[Title("Toggle Group Get First Active Toggle")]
[Category("UI/Interaction/Toggle Group/Get First Active Toggle")]
[Description("Returns the execution of Get First Active Toggle method on the Toggle Group component")]
[Image(typeof(IconToggleGroup), ColorTheme.Type.TextLight)]
[Keywords("UI, User, Interface, Checkbox")]
[Serializable]
public class GenTypeGameObject_ToggleGroup_GetFirstActiveToggle_0 : TypeGameObject
{
[SerializeField] private GetGameObject m_ToggleGroup = new GetGameObject(
new GenTypeGameObject_ToggleGroup()
);
public override GameObject Get(Args args)
{
ToggleGroup component = this.m_ToggleGroup.Get<ToggleGroup>(args);
if (component == null) return default;
Toggle value = (Toggle) component.GetFirstActiveToggle();
return value != null ? value.gameObject : null;
}
public override U Get<U>(Args args)
{
if (typeof(U) == typeof(Toggle))
{
ToggleGroup component = this.m_ToggleGroup.Get<ToggleGroup>(args);
if (component == null) return default;
return component.GetFirstActiveToggle() as U;
}
return base.Get<U>(args);
}
public override string ToString()
{
return $"{this.m_ToggleGroup} Get First Active Toggle";
}
protected override SubscriptionMode Subscription => SubscriptionMode.OnChange;
}
}