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None#

  • Can Read

  • Cannot Write

Description#

A null reference object

Code#

using System;
using UnityEngine;
using VisualScript.Icons;

namespace VisualScript.Runtime
{
    [Get]
    
    [Title("None")]
    [Category("None")]
    
    [Description("A null reference object")]
    [Image(typeof(IconNull), ColorTheme.Type.TextLight)]
    
    [Keywords("Null", "Empty")]
    
    [Serializable]
    public class TypeGameObjectNoneGet : TypeGameObject
    {
        public override GameObject GetPreview(GameObject source) => null;

        public override GameObject Get(Args args)
        {
            return null;
        }

        public override U Get<U>(Args args)
        {
            return null;
        }

        public override string ToString()
        {
            return TextUtils.TEXT_NULL;
        }
    }
}
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