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Source#

  • Can Read

  • Cannot Write

Description#

The Source game object making the call

Code#

using System;
using UnityEngine;
using VisualScript.Icons;

namespace VisualScript.Runtime
{
    [Get]
    
    [Title("Source")]
    [Category("Source")]
    
    [Description("The Source game object making the call")]
    [Image(typeof(IconSource), ColorTheme.Type.Yellow)]
    
    [Keywords("Source", "Self")]
    
    [Serializable]
    public class TypeGameObjectSource : TypeGameObject
    {
        public override GameObject GetPreview(GameObject source)
        {
            return source;
        }

        public override GameObject Get(Args args)
        {
            return args.Source;
        }

        public static GetGameObject Create()
        {
            TypeGameObjectSource instance = new TypeGameObjectSource();
            return new GetGameObject(instance);
        }
        
        public override string ToString()
        {
            return "Source";
        }
    }
}
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