Render Settings Sun#
Rendering / Render Settings / Render Settings Sun
Can Read
Can Write
Description#
The Sun static property of the Render Settings class
Code#
// <auto-generated>
// This script was automatically generated using the Visual Script Transpiler.
// Do not modify. Changes to this file will be lost when updating the package.
// </auto-generated>
using System;
using UnityEngine;
using VisualScript.Icons;
namespace VisualScript.Runtime
{
[Get]
[Set]
[Title("Render Settings Sun")]
[Category("Rendering/Render Settings/Sun")]
[Description("The Sun static property of the Render Settings class")]
[Image(typeof(IconPicture), ColorTheme.Type.TextLight, typeof(BadgeSettings))]
[Keywords("Environment, Fog, Ambient, Lighting, Skybox")]
[Serializable]
public class GenTypeGameObject_RenderSettings_Sun : TypeGameObject
{
public override GameObject GetPreview(GameObject source)
{
return RenderSettings.sun.gameObject;
}
public override GameObject Get(Args args)
{
return RenderSettings.sun.gameObject;
}
public override U Get<U>(Args args)
{
if (typeof(U) == typeof(RenderSettings))
{
return RenderSettings.sun as U;
}
return base.Get<U>(args);
}
public override void Set(GameObject value, Args args)
{
RenderSettings.sun = (Light) value.Get<UnityEngine.Light>();
}
public override void Set<U>(U value, Args args)
{
if (typeof(U) == typeof(Light))
{
RenderSettings.sun = value as Light;
}
base.Set<U>(value, args);
}
public override string ToString()
{
return $"Render Settings Sun";
}
protected override SubscriptionMode Subscription => SubscriptionMode.OnChange;
}
}