Aspect Ratio Fitter Is Aspect Mode Valid#
UI / Layout / Aspect Ratio Fitter / Aspect Ratio Fitter Is Aspect Mode Valid
Can Read
Cannot Write
Description#
Returns the execution of Is Aspect Mode Valid method on the Aspect Ratio Fitter component
Code#
// <auto-generated>
// This script was automatically generated using the Visual Script Transpiler.
// Do not modify. Changes to this file will be lost when updating the package.
// </auto-generated>
using System;
using UnityEngine;
using VisualScript.Icons;
using UnityEngine.UI;
namespace VisualScript.Runtime
{
[Get]
[Title("Aspect Ratio Fitter Is Aspect Mode Valid")]
[Category("UI/Layout/Aspect Ratio Fitter/Is Aspect Mode Valid")]
[Description("Returns the execution of Is Aspect Mode Valid method on the Aspect Ratio Fitter component")]
[Image(typeof(IconAspectRatioFitter), ColorTheme.Type.TextLight)]
[Keywords("UI, Layout")]
[Serializable]
public class GenTypeBool_AspectRatioFitter_IsAspectModeValid_0 : TypeBool
{
[SerializeField] private GetGameObject m_AspectRatioFitter = new GetGameObject(
new GenTypeGameObject_AspectRatioFitter()
);
public override bool Get(Args args)
{
AspectRatioFitter component = this.m_AspectRatioFitter.Get<AspectRatioFitter>(args);
if (component == null) return default;
bool value = (bool) component.IsAspectModeValid();
return value;
}
public override string ToString()
{
return $"{this.m_AspectRatioFitter} Is Aspect Mode Valid";
}
protected override SubscriptionMode Subscription => SubscriptionMode.OnChange;
}
}