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Improved Patch Friction#

Physics / Improved Patch Friction

  • Can Read

  • Can Write

Description#

The Improved Patch Friction static property of the Physics class

Code#

// <auto-generated>
// This script was automatically generated using the Visual Script Transpiler.
// Do not modify. Changes to this file will be lost when updating the package.
// </auto-generated>

using System;
using UnityEngine;
using VisualScript.Icons;

namespace VisualScript.Runtime
{
    [Get]
    [Set]
    
    [Title("Improved Patch Friction")]
    [Category("Physics/Improved Patch Friction")]
    [Description("The Improved Patch Friction static property of the Physics class")]
    
    [Image(typeof(IconPhysics), ColorTheme.Type.Lime)]
    
    [Serializable]
    public class GenTypeBool_Physics_ImprovedPatchFriction : TypeBool
    {
        
        public override bool GetPreview(GameObject source)
        {
            return Physics.improvedPatchFriction;
        }
        
        public override bool Get(Args args)
        {
            return Physics.improvedPatchFriction;
        }
        
        public override void Set(bool value, Args args)
        {
            Physics.improvedPatchFriction = (bool) value;
        }
        
        public override string ToString()
        {
            return $"Physics Improved Patch Friction";
        }
        
        protected override SubscriptionMode Subscription => SubscriptionMode.OnChange;
    }
}

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