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Game Object is Static#

Game Object / Game Object is Static

  • Can Read

  • Cannot Write

Description#

Returns true if the game object has any Static flags enabled

Code#

using System;
using UnityEngine;
using VisualScript.Icons;

namespace VisualScript.Runtime
{
    [Get]
    
    [Title("Game Object is Static")]
    [Category("Game Object/Is Static")]
    
    [Description("Returns true if the game object has any Static flags enabled")]
    [Image(typeof(IconAnchor), ColorTheme.Type.TextLight)]
    
    [Serializable]
    public class TypeBoolGameObjectIsStatic : TypeBool
    {
        [SerializeField] private GetGameObject m_GameObject = new GetGameObject();

        public override bool GetPreview(GameObject source)
        {
            GameObject gameObject = this.m_GameObject.GetPreview(source);
            return gameObject != null && gameObject.isStatic;
        }

        public override bool Get(Args args)
        {
            GameObject gameObject = this.m_GameObject.Get(args);
            return gameObject != null && gameObject.isStatic;
        }
        
        public override string ToString()
        {
            return $"{this.m_GameObject} is Static";
        }

        protected override SubscriptionMode Subscription => SubscriptionMode.None;
    }
}
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