On Mouse Click#
Input / Cursor / On Mouse Click
Description#
Executed when the mouse button is pressed and released over the same target collider
Code#
using System;
using UnityEngine;
using VisualScript.Icons;
namespace VisualScript.Runtime
{
[Title("On Mouse Click")]
[Image(typeof(IconMouse), ColorTheme.Type.Blue, typeof(BadgeArrowUp))]
[Description("Executed when the mouse button is pressed and released over the same target collider")]
[Category("Input/Cursor/On Mouse Click")]
[Keywords("Click", "Button", "Up", "Collider", "Cursor", "Pick", "Touch")]
[Serializable]
public class TriggerCoreMouseUpAsButton : TriggerHandleSourceBase<HandleOnMouseUpAsButton>
{
// PROPERTIES: ----------------------------------------------------------------------------
protected override string GetTitle(GameObject source) => $"{this.SourceName} Mouse Click";
// OVERRIDE METHODS: ----------------------------------------------------------------------
protected override void OnTrigger(GameObject target)
{
using Args args = Args.Get(this.Component, target);
this.Run(args);
}
}
}