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Layout Element Calculate Layout Input Horizontal#

UI / Layout / Layout Element / Layout Element Calculate Layout Input Horizontal

Description#

Executes the Calculate Layout Input Horizontal method on the Layout Element component

Code#

// <auto-generated>
// This script was automatically generated using the Visual Script Transpiler.
// Do not modify. Changes to this file will be lost when updating the package.
// </auto-generated>

using System;
using UnityEngine;
using VisualScript.Icons;
using UnityEngine.UI;

namespace VisualScript.Runtime
{
    [Title("Layout Element Calculate Layout Input Horizontal")]
    [Category("UI/Layout/Layout Element/Calculate Layout Input Horizontal")]
    [Description("Executes the Calculate Layout Input Horizontal method on the Layout Element component")]
    
    [Image(typeof(IconLayoutElement), ColorTheme.Type.TextLight)]
    [Keywords("UI, Layout")]
    
    [Serializable]
    public class GenInstructionLayoutElement_CalculateLayoutInputHorizontal_0 : Instruction
    {
        [SerializeField] private GetGameObject m_LayoutElement = new GetGameObject(
            new GenTypeGameObject_LayoutElement()
        );
        
        protected override string GetTitle(GameObject source)
        {
            string method = TextUtils.ThemeAsKeyword("Calculate Layout Input Horizontal");
            return $"{this.m_LayoutElement} {method}";
        }
        
        protected override Awaitable Run(Args args)
        {
            LayoutElement component = this.m_LayoutElement.Get<LayoutElement>(args);
            if (component == null) return Done;
            
            component.CalculateLayoutInputHorizontal();
            
            return Done;
        }
    }
}

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