Polygon Collider 2D Create Primitive#
Physics 2D / Collider 2D / Polygon Collider 2D / Polygon Collider 2D Create Primitive Sides, Scale, Offset
Description#
Executes the Create Primitive method on the Polygon Collider 2D component
Parameters#
| Name | Description |
|---|---|
| Sides | |
| Scale | |
| Offset |
Code#
// <auto-generated>
// This script was automatically generated using the Visual Script Transpiler.
// Do not modify. Changes to this file will be lost when updating the package.
// </auto-generated>
using System;
using UnityEngine;
using VisualScript.Icons;
namespace VisualScript.Runtime
{
[Title("Polygon Collider 2D Create Primitive")]
[Category("Physics 2D/Collider 2D/Polygon Collider 2D/Create Primitive", "Sides, Scale, Offset")]
[Description("Executes the Create Primitive method on the Polygon Collider 2D component")]
[Image(typeof(IconPentagonOutline), ColorTheme.Type.Lime, typeof(Badge2D))]
[Keywords("Physics, 2D")]
[Parameter("Sides")]
[Parameter("Scale")]
[Parameter("Offset")]
[Serializable]
public class GenInstructionPolygonCollider2D_CreatePrimitive_3_IntSides_Vector2Scale_Vector2Offset : Instruction
{
[SerializeField] private GetGameObject m_PolygonCollider2D = new GetGameObject(
new GenTypeGameObject_PolygonCollider2D()
);
[SerializeField] private GetInteger m_Sides = new GetInteger();
[SerializeField] private GetVector2 m_Scale = new GetVector2();
[SerializeField] private GetVector2 m_Offset = new GetVector2();
protected override string GetTitle(GameObject source)
{
string method = TextUtils.ThemeAsKeyword("Create Primitive");
return $"{this.m_PolygonCollider2D} {method} ({this.m_Sides}, {this.m_Scale}, {this.m_Offset})";
}
protected override Awaitable Run(Args args)
{
PolygonCollider2D component = this.m_PolygonCollider2D.Get<PolygonCollider2D>(args);
if (component == null) return Done;
component.CreatePrimitive(
(int) this.m_Sides.Get(args),
(Vector2) this.m_Scale.Get(args),
(Vector2) this.m_Offset.Get(args)
);
return Done;
}
}
}