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Polygon Collider 2D Create Primitive#

Physics 2D / Collider 2D / Polygon Collider 2D / Polygon Collider 2D Create Primitive Sides, Scale, Offset

Description#

Executes the Create Primitive method on the Polygon Collider 2D component

Parameters#

Name Description
Sides
Scale
Offset

Code#

// <auto-generated>
// This script was automatically generated using the Visual Script Transpiler.
// Do not modify. Changes to this file will be lost when updating the package.
// </auto-generated>

using System;
using UnityEngine;
using VisualScript.Icons;

namespace VisualScript.Runtime
{
    [Title("Polygon Collider 2D Create Primitive")]
    [Category("Physics 2D/Collider 2D/Polygon Collider 2D/Create Primitive", "Sides, Scale, Offset")]
    [Description("Executes the Create Primitive method on the Polygon Collider 2D component")]
    
    [Image(typeof(IconPentagonOutline), ColorTheme.Type.Lime, typeof(Badge2D))]
    [Keywords("Physics, 2D")]
    
    [Parameter("Sides")]
    [Parameter("Scale")]
    [Parameter("Offset")]
    
    [Serializable]
    public class GenInstructionPolygonCollider2D_CreatePrimitive_3_IntSides_Vector2Scale_Vector2Offset : Instruction
    {
        [SerializeField] private GetGameObject m_PolygonCollider2D = new GetGameObject(
            new GenTypeGameObject_PolygonCollider2D()
        );
        
        [SerializeField] private GetInteger m_Sides = new GetInteger();
        
        [SerializeField] private GetVector2 m_Scale = new GetVector2();
        
        [SerializeField] private GetVector2 m_Offset = new GetVector2();
        
        protected override string GetTitle(GameObject source)
        {
            string method = TextUtils.ThemeAsKeyword("Create Primitive");
            return $"{this.m_PolygonCollider2D} {method} ({this.m_Sides}, {this.m_Scale}, {this.m_Offset})";
        }
        
        protected override Awaitable Run(Args args)
        {
            PolygonCollider2D component = this.m_PolygonCollider2D.Get<PolygonCollider2D>(args);
            if (component == null) return Done;
            
            component.CreatePrimitive(
                (int) this.m_Sides.Get(args),
                (Vector2) this.m_Scale.Get(args),
                (Vector2) this.m_Offset.Get(args)
            );
            
            return Done;
        }
    }
}

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