Terrain Set Connectivity Dirty#
Miscellaneous / Terrain / Terrain Set Connectivity Dirty
Description#
Executes the Set Connectivity Dirty static method of the Terrain class
Code#
// <auto-generated>
// This script was automatically generated using the Visual Script Transpiler.
// Do not modify. Changes to this file will be lost when updating the package.
// </auto-generated>
using System;
using UnityEngine;
using VisualScript.Icons;
namespace VisualScript.Runtime
{
[Title("Terrain Set Connectivity Dirty")]
[Category("Miscellaneous/Terrain/Set Connectivity Dirty")]
[Description("Executes the Set Connectivity Dirty static method of the Terrain class")]
[Image(typeof(IconTerrain), ColorTheme.Type.Lime)]
[Serializable]
public class GenInstructionTerrain_SetConnectivityDirty_0 : Instruction
{
protected override string GetTitle(GameObject source)
{
string className = TextUtils.ThemeAsKeyword("Terrain");
string method = TextUtils.ThemeAsKeyword("Set Connectivity Dirty");
return $"{className} {method}";
}
protected override Awaitable Run(Args args)
{
Terrain.SetConnectivityDirty();
return Done;
}
}
}