Unload#
Application / Unload
Description#
Executes the Unload static method of the Application class
Code#
// <auto-generated>
// This script was automatically generated using the Visual Script Transpiler.
// Do not modify. Changes to this file will be lost when updating the package.
// </auto-generated>
using System;
using UnityEngine;
using VisualScript.Icons;
namespace VisualScript.Runtime
{
[Title("Unload")]
[Category("Application/Unload")]
[Description("Executes the Unload static method of the Application class")]
[Image(typeof(IconCog), ColorTheme.Type.TextLight)]
[Keywords("App, Game, Settings, Configuration")]
[Serializable]
public class GenInstructionApplication_Unload_0 : Instruction
{
protected override string GetTitle(GameObject source)
{
string className = TextUtils.ThemeAsKeyword("Application");
string method = TextUtils.ThemeAsKeyword("Unload");
return $"{className} {method}";
}
protected override Awaitable Run(Args args)
{
Application.Unload();
return Done;
}
}
}