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Scroll Rect Max Width#

UI / Scroll / Scroll Rect / Scroll Rect Max Width

Description#

Compares the Max Width property of Scroll Rect component to another value

Parameters#

Name Description
Scroll Rect
Compare
Value

Code#

// <auto-generated>
// This script was automatically generated using the Visual Script Transpiler.
// Do not modify. Changes to this file will be lost when updating the package.
// </auto-generated>

using System;
using UnityEngine;
using VisualScript.Icons;
using UnityEngine.UI;

namespace VisualScript.Runtime
{
    [Title("Scroll Rect Max Width")]
    [Category("UI/Scroll/Scroll Rect/Max Width")]
    [Description("Compares the Max Width property of Scroll Rect component to another value")]

    [Image(typeof(IconScrollRect), ColorTheme.Type.TextLight)]
    [Keywords("UI, User, Interface")]

    [Parameter("Scroll Rect")]
    [Parameter("Compare")]
    [Parameter("Value")]

    [Serializable]
    public class GenConditionNumber_ScrollRect_CheckMaxWidth : Condition
    {
        [SerializeField] private GetGameObject m_ScrollRect = new GetGameObject(
            new GenTypeGameObject_ScrollRect()
        );

        [SerializeField] private CompareNumber m_Compare = new CompareNumber();

        [SerializeField] private GetNumber m_Value = new GetNumber();

        protected override string GetTitle(GameObject source)
        {
            string member = TextUtils.ThemeAsKeyword("Max Width");
            return $"{this.m_ScrollRect} {member} {this.m_Compare} {this.m_Value}";
        }

        protected override bool Run(Args args)
        {
            ScrollRect component = this.m_ScrollRect.Get<ScrollRect>(args);
            if (component == null) return false;

            return this.m_Compare.Compare(component.maxWidth, (float) this.m_Value.Get(args));
        }
    }
}
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