Canvas Get Default Canvas Material#
UI / Layout / Canvas / Canvas Get Default Canvas Material
Description#
Compares the Get Default Canvas Material static method of Canvas class to another value
Parameters#
| Name | Description |
|---|---|
| Value |
Code#
// <auto-generated>
// This script was automatically generated using the Visual Script Transpiler.
// Do not modify. Changes to this file will be lost when updating the package.
// </auto-generated>
using System;
using UnityEngine;
using VisualScript.Icons;
using UnityEngine.UI;
namespace VisualScript.Runtime
{
[Title("Canvas Get Default Canvas Material")]
[Category("UI/Layout/Canvas/Get Default Canvas Material")]
[Description("Compares the Get Default Canvas Material static method of Canvas class to another value")]
[Image(typeof(IconCanvas), ColorTheme.Type.TextLight)]
[Keywords("UI, Layout")]
[Parameter("Value")]
[Serializable]
public class GenConditionMaterial_Canvas_CheckGetDefaultCanvasMaterial_0 : Condition
{
[SerializeField] private GetMaterial m_Value = new GetMaterial();
protected override string GetTitle(GameObject source)
{
string className = TextUtils.ThemeAsKeyword("Canvas");
string method = TextUtils.ThemeAsKeyword("Get Default Canvas Material");
return $"{className} {method} = {this.m_Value}";
}
protected override bool Run(Args args)
{
Material value = Canvas.GetDefaultCanvasMaterial();
return value == this.m_Value.Get(args) as Material;
}
}
}