False#
Constants / False
Description#
Returns always False
Code#
using System;
using UnityEngine;
using VisualScript.Icons;
namespace VisualScript.Runtime
{
[Title("False")]
[Image(typeof(IconToggleOff), ColorTheme.Type.Red)]
[Description("Returns always False")]
[Category("Constants/False")]
[Keywords("Fail", "Failure", "No")]
[Serializable]
public class ConditionCoreFalse : Condition
{
protected override string GetTitle(GameObject source) => TextUtils.ThemeAsConstant("False");
protected override bool Run(Args args)
{
return false;
}
}
}