Light Slate Gray#
Color / Light Slate Gray
Description#
Compares the Light Slate Gray static property of Color class to another value
Parameters#
| Name | Description |
|---|---|
| Value |
Code#
// <auto-generated>
// This script was automatically generated using the Visual Script Transpiler.
// Do not modify. Changes to this file will be lost when updating the package.
// </auto-generated>
using System;
using UnityEngine;
using VisualScript.Icons;
namespace VisualScript.Runtime
{
[Title("Light Slate Gray")]
[Category("Color/Light Slate Gray")]
[Description("Compares the Light Slate Gray static property of Color class to another value")]
[Image(typeof(IconColor), ColorTheme.Type.Pink)]
[Keywords("Palette")]
[Parameter("Value")]
[Serializable]
public class GenConditionColor_Color_CheckLightSlateGray : Condition
{
[SerializeField] private GetColor m_Value = new GetColor();
protected override string GetTitle(GameObject source)
{
string className = TextUtils.ThemeAsKeyword("Color");
string member = TextUtils.ThemeAsKeyword("Light Slate Gray");
return $"{className} {member} = {this.m_Value}";
}
protected override bool Run(Args args)
{
return Color.lightSlateGray == (Color) this.m_Value.Get(args);
}
}
}