TMP Font Asset Get Characters#
Text Mesh Pro / TMP Font Asset / TMP Font Asset Get Characters
Can Read
Cannot Write
Description#
Returns the execution of Get Characters static method on the TMP Font Asset class
Code#
// <auto-generated>
// This script was automatically generated using the Visual Script Transpiler.
// Do not modify. Changes to this file will be lost when updating the package.
// </auto-generated>
using System;
using UnityEngine;
using VisualScript.Icons;
using UnityEngine.TextCore.LowLevel;
using UnityEngine.UI;
using TMPro;
namespace VisualScript.Runtime
{
[Get]
[Title("TMP Font Asset Get Characters")]
[Category("Text Mesh Pro/TMP Font Asset/Get Characters")]
[Description("Returns the execution of Get Characters static method on the TMP Font Asset class")]
[Image(typeof(IconUIText), ColorTheme.Type.Blue)]
[Keywords("TMP, Text, Mesh, Pro")]
[Serializable]
public class GenTypeString_TMP_FontAsset_GetCharacters_1 : TypeString
{
[SerializeField] private GetScriptableObject m_FontAsset = new GetScriptableObject();
public override string Get(Args args)
{
string value = (string) TMP_FontAsset.GetCharacters(
(TMP_FontAsset) this.m_FontAsset.Get(args)
);
return value;
}
public override string ToString()
{
return $"TMP Font Asset Get Characters ({this.m_FontAsset})";
}
protected override SubscriptionMode Subscription => SubscriptionMode.OnChange;
}
}