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TMP Font Asset Get Characters#

Text Mesh Pro / TMP Font Asset / TMP Font Asset Get Characters

  • Can Read

  • Cannot Write

Description#

Returns the execution of Get Characters static method on the TMP Font Asset class

Code#

// <auto-generated>
// This script was automatically generated using the Visual Script Transpiler.
// Do not modify. Changes to this file will be lost when updating the package.
// </auto-generated>

using System;
using UnityEngine;
using VisualScript.Icons;
using UnityEngine.TextCore.LowLevel;
using UnityEngine.UI;
using TMPro;

namespace VisualScript.Runtime
{
    [Get]
    
    [Title("TMP Font Asset Get Characters")]
    [Category("Text Mesh Pro/TMP Font Asset/Get Characters")]
    [Description("Returns the execution of Get Characters static method on the TMP Font Asset class")]
    
    [Image(typeof(IconUIText), ColorTheme.Type.Blue)]
    [Keywords("TMP, Text, Mesh, Pro")]
    
    [Serializable]
    public class GenTypeString_TMP_FontAsset_GetCharacters_1 : TypeString
    {
        [SerializeField] private GetScriptableObject m_FontAsset = new GetScriptableObject();
        
        public override string Get(Args args)
        {
            string value = (string) TMP_FontAsset.GetCharacters(
                (TMP_FontAsset) this.m_FontAsset.Get(args)
            );
            return value;
        }
        
        public override string ToString()
        {
            return $"TMP Font Asset Get Characters ({this.m_FontAsset})";
        }
        
        protected override SubscriptionMode Subscription => SubscriptionMode.OnChange;
    }
}

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