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TextMeshPro - Text (UI) Get Modified Material#

UI / Graphic / TextMeshPro - Text (UI) / TextMeshPro - Text (UI) Get Modified Material

  • Can Read

  • Cannot Write

Description#

Returns the execution of Get Modified Material method on the TextMeshPro - Text (UI) component

Code#

// <auto-generated>
// This script was automatically generated using the Visual Script Transpiler.
// Do not modify. Changes to this file will be lost when updating the package.
// </auto-generated>

using System;
using UnityEngine;
using VisualScript.Icons;
using UnityEngine.UI;
using TMPro;

namespace VisualScript.Runtime
{
    [Get]
    
    [Title("TextMeshPro - Text (UI) Get Modified Material")]
    [Category("UI/Graphic/TextMeshPro - Text (UI)/Get Modified Material")]
    [Description("Returns the execution of Get Modified Material method on the TextMeshPro - Text (UI) component")]
    
    [Image(typeof(IconUIText), ColorTheme.Type.Blue)]
    [Keywords("UI, User, Interface, TMP, Text, Mesh, Pro")]
    
    [Serializable]
    public class GenTypeMaterial_TextMeshProUGUI_GetModifiedMaterial_1 : TypeMaterial
    {
        [SerializeField] private GetGameObject m_TextMeshProUGUI = new GetGameObject(
            new GenTypeGameObject_TextMeshProUGUI()
        );
        
        [SerializeField] private GetMaterial m_BaseMaterial = new GetMaterial();
        
        public override Material Get(Args args)
        {
            TextMeshProUGUI component = this.m_TextMeshProUGUI.Get<TextMeshProUGUI>(args);
            if (component == null) return default;
            
            Material value = (Material) component.GetModifiedMaterial(
                (Material) this.m_BaseMaterial.Get(args)
            );
            
            return value;
        }
        
        public override string ToString()
        {
            return $"{this.m_TextMeshProUGUI} Get Modified Material ({this.m_BaseMaterial})";
        }
        
        protected override SubscriptionMode Subscription => SubscriptionMode.OnChange;
    }
}

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