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Concatenate#

Combine / Concatenate

  • Can Read

  • Cannot Write

Description#

A collection with the items of the first collection followed by the ones of the second

Parameters#

Name Description
Collection 1 The collection whose items come first
Collection 2 The collection whose items are appended at the end

Code#

using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Pool;
using VisualScript.Icons;

namespace VisualScript.Runtime
{
    [Get]

    [Title("Concatenate")]
    [Category("Combine/Concatenate")]

    [Description("A collection with the items of the first collection followed by the ones of the second")]
    [Image(typeof(IconStack), ColorTheme.Type.Teal, typeof(BadgePlus))]

    [Parameter("Collection 1", "The collection whose items come first")]
    [Parameter("Collection 2", "The collection whose items are appended at the end")]

    [Keywords("Join", "Merge", "Append", "Add", "Union", "Combine")]

    [Serializable]
    public class TypeCollectionGameObjectsConcatenate : TypeCollectionGameObjects
    {
        // EXPOSED MEMBERS: -----------------------------------------------------------------------

        [SerializeField] private GetCollectionGameObjects m_Collection1 = new GetCollectionGameObjects();
        [SerializeField] private GetCollectionGameObjects m_Collection2 = new GetCollectionGameObjects();

        // PUBLIC METHODS: ------------------------------------------------------------------------

        public override void Get(Args args, List<GameObject> values)
        {
            values.Clear();

            List<GameObject> buffer = ListPool<GameObject>.Get();

            try
            {
                this.m_Collection1.Get(args, buffer);
                values.AddRange(buffer);

                this.m_Collection2.Get(args, buffer);
                values.AddRange(buffer);
            }
            finally
            {
                ListPool<GameObject>.Release(buffer);
            }
        }

        public override string ToString()
        {
            return $"{this.m_Collection1} + {this.m_Collection2}";
        }

        // PROTECTED METHODS: ---------------------------------------------------------------------

        protected override SubscriptionMode Subscription => SubscriptionMode.OnChange;
    }
}
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