Content Size Fitter Set Layout Horizontal#
UI / Layout / Content Size Fitter / Content Size Fitter Set Layout Horizontal
Description#
Executes the Set Layout Horizontal method on the Content Size Fitter component
Code#
// <auto-generated>
// This script was automatically generated using the Visual Script Transpiler.
// Do not modify. Changes to this file will be lost when updating the package.
// </auto-generated>
using System;
using UnityEngine;
using VisualScript.Icons;
using UnityEngine.UI;
namespace VisualScript.Runtime
{
[Title("Content Size Fitter Set Layout Horizontal")]
[Category("UI/Layout/Content Size Fitter/Set Layout Horizontal")]
[Description("Executes the Set Layout Horizontal method on the Content Size Fitter component")]
[Image(typeof(IconContentSizeFitter), ColorTheme.Type.TextLight)]
[Keywords("UI, Layout")]
[Serializable]
public class GenInstructionContentSizeFitter_SetLayoutHorizontal_0 : Instruction
{
[SerializeField] private GetGameObject m_ContentSizeFitter = new GetGameObject(
new GenTypeGameObject_ContentSizeFitter()
);
protected override string GetTitle(GameObject source)
{
string method = TextUtils.ThemeAsKeyword("Set Layout Horizontal");
return $"{this.m_ContentSizeFitter} {method}";
}
protected override Awaitable Run(Args args)
{
ContentSizeFitter component = this.m_ContentSizeFitter.Get<ContentSizeFitter>(args);
if (component == null) return Done;
component.SetLayoutHorizontal();
return Done;
}
}
}