Toggle Group Notify Toggle On#
UI / Interaction / Toggle Group / Toggle Group Notify Toggle On
Description#
Executes the Notify Toggle On method on the Toggle Group component
Parameters#
| Name | Description |
|---|---|
| Toggle | |
| Send Callback |
Code#
// <auto-generated>
// This script was automatically generated using the Visual Script Transpiler.
// Do not modify. Changes to this file will be lost when updating the package.
// </auto-generated>
using System;
using UnityEngine;
using VisualScript.Icons;
using UnityEngine.UI;
namespace VisualScript.Runtime
{
[Title("Toggle Group Notify Toggle On")]
[Category("UI/Interaction/Toggle Group/Notify Toggle On")]
[Description("Executes the Notify Toggle On method on the Toggle Group component")]
[Image(typeof(IconToggleGroup), ColorTheme.Type.TextLight)]
[Keywords("UI, User, Interface, Checkbox")]
[Parameter("Toggle")]
[Parameter("Send Callback")]
[Serializable]
public class GenInstructionToggleGroup_NotifyToggleOn_2 : Instruction
{
[SerializeField] private GetGameObject m_ToggleGroup = new GetGameObject(
new GenTypeGameObject_ToggleGroup()
);
[SerializeField] private GetGameObject m_Toggle = new GetGameObject();
[SerializeField] private GetBool m_SendCallback = new GetBool();
protected override string GetTitle(GameObject source)
{
string method = TextUtils.ThemeAsKeyword("Notify Toggle On");
return $"{this.m_ToggleGroup} {method} ({this.m_Toggle}, {this.m_SendCallback})";
}
protected override Awaitable Run(Args args)
{
ToggleGroup component = this.m_ToggleGroup.Get<ToggleGroup>(args);
if (component == null) return Done;
component.NotifyToggleOn(
(Toggle) this.m_Toggle.Get<Toggle>(args),
(bool) this.m_SendCallback.Get(args)
);
return Done;
}
}
}