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Dropdown - TextMeshPro Show#

UI / Interaction / Dropdown - TextMeshPro / Dropdown - TextMeshPro Show

Description#

Executes the Show method on the Dropdown - TextMeshPro component

Code#

// <auto-generated>
// This script was automatically generated using the Visual Script Transpiler.
// Do not modify. Changes to this file will be lost when updating the package.
// </auto-generated>

using System;
using UnityEngine;
using VisualScript.Icons;
using UnityEngine.UI;
using TMPro;

namespace VisualScript.Runtime
{
    [Title("Dropdown - TextMeshPro Show")]
    [Category("UI/Interaction/Dropdown - TextMeshPro/Show")]
    [Description("Executes the Show method on the Dropdown - TextMeshPro component")]
    
    [Image(typeof(IconUIDropdown), ColorTheme.Type.Blue)]
    [Keywords("UI, User, Interface, TMP, Text, Mesh, Pro")]
    
    [Serializable]
    public class GenInstructionTMP_Dropdown_Show_0 : Instruction
    {
        [SerializeField] private GetGameObject m_TMP_Dropdown = new GetGameObject(
            new GenTypeGameObject_TMP_Dropdown()
        );
        
        protected override string GetTitle(GameObject source)
        {
            string method = TextUtils.ThemeAsKeyword("Show");
            return $"{this.m_TMP_Dropdown} {method}";
        }
        
        protected override Awaitable Run(Args args)
        {
            TMP_Dropdown component = this.m_TMP_Dropdown.Get<TMP_Dropdown>(args);
            if (component == null) return Done;
            
            component.Show();
            
            return Done;
        }
    }
}

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