Set Screen Sleep Timeout#
Screen / Set Screen Sleep Timeout
Description#
Sets the Sleep Timeout static property of the Screen class
Parameters#
| Name | Description |
|---|---|
| Value |
Code#
// <auto-generated>
// This script was automatically generated using the Visual Script Transpiler.
// Do not modify. Changes to this file will be lost when updating the package.
// </auto-generated>
using System;
using UnityEngine;
using VisualScript.Icons;
namespace VisualScript.Runtime
{
[Title("Set Screen Sleep Timeout")]
[Category("Screen/Sleep Timeout")]
[Description("Sets the Sleep Timeout static property of the Screen class")]
[Image(typeof(IconScreen), ColorTheme.Type.TextLight)]
[Keywords("Display, Resolution, Window, Monitor")]
[Parameter("Value")]
[Serializable]
public class GenInstructionInteger_Screen_SetSleepTimeout : Instruction
{
[SerializeField] private GetInteger m_Value = new GetInteger();
protected override string GetTitle(GameObject source)
{
string className = TextUtils.ThemeAsKeyword("Screen");
string member = TextUtils.ThemeAsKeyword("Sleep Timeout");
return $"{className} {member} = {this.m_Value}";
}
protected override Awaitable Run(Args args)
{
Screen.sleepTimeout = (int) this.m_Value.Get(args);
return Done;
}
}
}