Trail Renderer Clear#
Effects / Trail Renderer / Trail Renderer Clear
Description#
Executes the Clear method on the Trail Renderer component
Code#
// <auto-generated>
// This script was automatically generated using the Visual Script Transpiler.
// Do not modify. Changes to this file will be lost when updating the package.
// </auto-generated>
using System;
using UnityEngine;
using VisualScript.Icons;
namespace VisualScript.Runtime
{
[Title("Trail Renderer Clear")]
[Category("Effects/Trail Renderer/Clear")]
[Description("Executes the Clear method on the Trail Renderer component")]
[Image(typeof(IconTrailRenderer), ColorTheme.Type.Blue, typeof(BadgeEye))]
[Keywords("Effect")]
[Serializable]
public class GenInstructionTrailRenderer_Clear_0 : Instruction
{
[SerializeField] private GetGameObject m_TrailRenderer = new GetGameObject(
new GenTypeGameObject_TrailRenderer()
);
protected override string GetTitle(GameObject source)
{
string method = TextUtils.ThemeAsKeyword("Clear");
return $"{this.m_TrailRenderer} {method}";
}
protected override Awaitable Run(Args args)
{
TrailRenderer component = this.m_TrailRenderer.Get<TrailRenderer>(args);
if (component == null) return Done;
component.Clear();
return Done;
}
}
}