Function#
Scriptable Objects / Visual Script / Function
Can Read
Cannot Write
Description#
A constant Function asset
Code#
using System;
using UnityEngine;
using VisualScript.Icons;
namespace VisualScript.Runtime
{
[Get]
[Inline(nameof(m_Function), typeof(Function), false)]
[Title("Function")]
[Category("Scriptable Objects/Visual Script/Function")]
[Description("A constant Function asset")]
[Image(typeof(IconFunction), ColorTheme.Type.TextLight)]
[Serializable]
public class TypeScriptableObjectFunction : TypeScriptableObject
{
[SerializeField] private Function m_Function;
public override ScriptableObject GetPreview(GameObject source) => this.m_Function;
public TypeScriptableObjectFunction() : this(null)
{ }
public TypeScriptableObjectFunction(Function value)
{
this.m_Function = value;
}
public override ScriptableObject Get(Args args)
{
return this.m_Function;
}
public override string ToString()
{
return TextUtils.Name(this.m_Function);
}
protected override SubscriptionMode Subscription => SubscriptionMode.OnEditorChange;
}
}