Audio Preset#
Audio / Audio Preset
Can Read
Cannot Write
Description#
An Audio Preset asset
Code#
using System;
using UnityEngine;
using VisualScript.Icons;
namespace VisualScript.Runtime
{
[Get]
[Inline(nameof(m_Preset), typeof(Preset), false)]
[Title("Audio Preset")]
[Category("Audio/Audio Preset")]
[Description("An Audio Preset asset")]
[Image(typeof(IconAudioPreset), ColorTheme.Type.Yellow)]
[Serializable]
public class TypeScriptableObjectAudioPreset : TypeScriptableObject
{
[SerializeField] private Preset m_Preset;
public override ScriptableObject GetPreview(GameObject source)
{
return this.m_Preset;
}
public TypeScriptableObjectAudioPreset() : this(null)
{ }
public TypeScriptableObjectAudioPreset(Preset preset)
{
this.m_Preset = preset;
}
public override ScriptableObject Get(Args args)
{
return this.m_Preset;
}
public override string ToString()
{
return TextUtils.Name(this.m_Preset);
}
protected override SubscriptionMode Subscription => SubscriptionMode.OnEditorChange;
}
}